One or two I can understand, but not 4-5 as reported.Ģ. It can’t be that difficult to match opponents by # birds in a round +/- some threshold. There’s no point matching someone that has +5 cards with a common mortal. The matching algorithm needs a bit of work as others have said. Newbie to the forums here but not to Angry Birds, currently #1 in the Emerald League (the one I am seeing at least :)). Their final score should accurately reflect how they last did (at least that is how it is supposed to work). So that’s why your opponent always finishes up as you do - because the computer is showing you how your opponent’s run finished up. We’re not sure whether that is an interface glitch, cheating, or what, but Rovio is supposedly working on that, too. It used to be your opponent burned cards up front too fast and got a huge lead, but now it is the other way around…it seems like opponents finish with 3-4 cards out of nowhere. The play of your opponents cards can be wacky at the end. Not sure if they match by star level, average score, bird power, or a combination, but some matches seem too easy while others seem impossible to beat. The match algorithm seems off at times, and some opponents look like cheaters. Two issues that remain (and that Rovio is supposedly working on): But you are playing another person as closely as possible. ![]() ![]() They might stink that run (I’ve destroyed some opponents) or might have a sequence where you lose 10 in a row (I’ve had that happen, too). You are playing the most recent run for that level and that opponent. It’s a real run, according to Rovio, that they save on their servers. No, you are playing someone else’s replay. Not even sure how they would do that - what do you do if some one else takes 45 minutes to finish? Hang around?
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